MASSIVE KNOWLEDGE // Programmer Dan McGarry
MASSIVE KNOWLEDGE • 47m
Episode 6 introduces programmer Dan McGarry, who developed the over world "strategy layer" of MASSIVE CHALICE, the stage on which the epic timeline plays out the story of the heroes.
Up Next in MASSIVE KNOWLEDGE
MASSIVE KNOWLEDGE // Art Director Mar...
Episode 7 includes art director Mark Hamer and concept artist Derek Brand exploring the influences behind the look of MASSIVE CHALICE.
MASSIVE KNOWLEDGE // Lead Artist Geof...
Episode 8 features lead artist Geoff Soulis extolling the virtues of learning multiple disciplines and workflows. Working in a small team, Geoff was tasked with modeling characters, environments, rigging, and basic animation.
MASSIVE KNOWLEDGE // Senior Graphics ...
Episode 9 is an exploration of the technical side of graphics creation with senior graphics programmer David Farrell. MASSIVE CHALICE had a tight budget but still managed a unique look thanks to many clever graphics techniques adapted to the Double Fine buddha engine.